Splash vs Single-Target Defenses in Tower Rush
Betsey Book 于 3 周之前 修改了此页面


When constructing a perfectly balanced deck, choosing the correct defensive building is one of the most consequential decisions you will make.

Making the wrong choice will leave a glaring weakness in your roster that experienced opponents will ruthlessly exploit.
High DPS Defenses
Single-target defenses, such as the Inferno Tower or the Cannon, are designed specifically to deal with massive, high-hitpoint threats.

These buildings are absolutely mandatory if the current competitive meta is heavily dominated by slow, expensive 'beatdown' decks.
The Cannon is a cheap, fast-cycling alternative to heavy towers.Wait until the enemy tank crosses the river.Don't let the tank connect. Area of Effect Buildings
A Bomb Tower placed in the center of the arena can single-handedly stop a massive, ten-elixir swarm push while taking minimal damage.

The trade-off is that these buildings possess incredibly low single-target Damage Per Second (DPS).
Current Ladder TrendsWhat to EquipHeavy Beatdown MetaInferno Tower is absolutely mandatory to survive the sheer health pools of the enemy pushesLog Bait / Swarm MetaBomb Tower provides incredible value and cannot be overwhelmed by sheer numbers The Hybrid Approach and Deck Synergy
Ultimately, the building you select must perfectly complement the other seven cards in your deck.

Do not be afraid to switch your defensive building if you notice a sudden shift in the daily ladder meta.

If you have any queries regarding in which and how to use tower rush, you can speak to us at our page.