Defeating Spawner Buildings in Tower Rush
Blair Bagshaw редагує цю сторінку 1 тиждень тому


Of all the archetypes in the game, none is more universally despised by the casual player base than the 'Spawner' or 'SimCity' deck.

The psychological toll is massive, often causing players to panic, over-defend the cheap units, and slowly bleed out over three minutes.
Nuking the Huts
When cast directly on a Goblin Hut, the Poison severely damages the building itself while instantly killing the next three waves of goblins that attempt to spawn.

Always try to clip the enemy Princess tower with your spell when damaging the building to maximize your elixir value.
The Earthquake spell deals massive bonus damage specifically to buildings.Track their building cycle.Never let multiple huts stay alive simultaneously. Splash Damage Defenders
Units that possess piercing attacks or massive, rolling area-of-effect damage are absolute necessities against the infinite wave.

The Magic Archer is perhaps the most skill-intensive counter; his arrow pierces infinitely through everything in a straight line.
Defense TypeTactical PlayHeavy SplashPlace directly in front of the Princess tower in the affected lane; acts as a permanent wall against cheap ground troopsAir SniperFly it across the river safely out of range of ground defenders to snipe the hut directly from the air Playing Aggressively
You must find windows to be hyper-aggressive, punishing them every time they spend massive amounts of elixir planting a new building.

Tear down their buildings, and victory is yours.

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