這將刪除頁面 "Building the Perfect Deck for Card-Based Tower Rush Games"。請三思而後行。
Your deck composition is the foundation of your entire success; a poorly constructed deck will fail regardless of your mechanical skill.
Many beginners simply throw all their favorite, highest-level, or flashiest legendary cards into one deck and hope for the best.
The Core Components
Missing even one of these crucial components will leave a gaping hole in your strategy that smart opponents will exploit.
If your deck has three different win conditions, it is too heavy; if it has none, you will never actually take a tower.
Skeletons or Ice Spirit help you rotate your deck faster.Mini P.E.K.K. Here is more information in regards to tower rush look at our web-page. A or Inferno Tower are essential.Keep it between 2.8 and 3.8 generally.
The Cost of War
A high average cost (above 4.0) is a 'Beatdown Deck', designed to build one massive, unstoppable push during double elixir time.
If your deck is too heavy, you will sit defenseless while the opponent chips away at your towers with cheap, fast attacks.
Playstyle CategoryAverage CostAdvantagesFast Cycle2.5 - 3.1Can easily out-rotate enemy countersHeavy PushVery HighAbsolutely unstoppable in double elixir
Refining the Formula
If you consistently lose to air decks, swap a ground melee unit for another ranged anti-air attacker.
Deck building is an iterative, constantly evolving process that requires patience and an understanding of the current meta.
這將刪除頁面 "Building the Perfect Deck for Card-Based Tower Rush Games"。請三思而後行。